Hello! I’m Anderson Garner, a third year Aerospace Engineering student at UVA with experience in rocketry, CAD modeling, and FEA/CFD simulations. I enjoy working to bring complex engineering projects from concept to competition, focusing on practical and innovative solutions. Passionate about hands-on engineering, I combine technical skills in SolidWorks, ANSYS, and programming with strong project management and leadership experience.
Designed key components of the airbrakes system that contributed to winning 1st Place in the 10k COTS category at IREC 2025.
Currently managing a 29-member sub-team to develop a lighter, stronger, and more cost-effective design for upcoming competitions.
Developed software to simulate integration with the Veracross student information system, implementing a raffle-based carpool system.
Built a Python backend to query a parent database and display optimized carpool matches on an interactive map.
Designed a SolidWorks assembly for an assistive technology project focused on improving comfort and usability compared to conventional arm braces.
Programmed a Python-based version of Tetris conforming to the official Tetris guidelines, building a simple 3D game engine by extending an existing 2D game engine.
Created a physics-based lunar lander simulation in VB.net, applying fundamental principles of physics, graphics, and control systems.
Designed, built, and programmed a VEX competition robot, gaining hands-on experience in the engineering design process, automation, and CAD. Earned SolidWorks CSWA certification during this time.
Learned python data visualization using Jupyter notebook, MatPlotLib, Pandas, etc.